Garrek’s Reavers Painting Guide


[Music] Hello, and welcome back. Sleepy Whatsit here, and I have another Miniatures
Monday video for you. In today’s video, we’re going
to be doing a painting guide for Garrek’s Reavers. Garrek’s Reavers are the Khorne warband from the Shadespire box set
for Warhammer Underworlds. Given that they are Chaos
worshipers of Khorne, they are obviously allergic to
shirts, as demonstrated here. So I decided to use them as
a little bit of a case study in doing flesh tones. Given that I paint a lot of undead and non-human flesh tones, this isn’t necessarily my strongest area, so I wanted to work on it a bit, so I decided to go with kind
of a variety of skin tones and work through them. Also, there have been some
requests for models similar to what you see in things
like the Rage board game, so I think some of the aesthetics are going to come across similar. So I’m not going to say everything
can be directly applied, but it will give you
some ideas to work with. Also, the Khorne book for Age
of Sigmar recently came out, so presumably some people might be vaguely interested in that. I haven’t mentioned it in previous videos. Though I specify which
palette of paints I use, these are being used mostly because they are the paints that are in my set and not necessarily because
they are the best paints in the world for all applications. So I’m going to put a link
in the description below to publicly shared a spreadsheet, that someone else came up with, that I often use for
doing colour conversions. Like when I look a tutorial
or a guide or something on certain colour combinations, I look and see what’s in my set. So I’m not suggesting with these videos that you should go out and
buy these exact paints. This is what I did to achieve this look. Go figure out what’s in your paint set that will get you a similar effect. So with that said, let’s get into this. These models were
assembled over a year ago when I originally purchased
the Shadespire box set and primed at that time. So some of the things that were done here, like the lack of gap filling, and using a black instead of a dark grey for the beginning layer
of the highlighting, aren’t things that I would do currently, but they’re things we can work around. So the overall priming
here is based on black, and shot in with an
airbrush from 45 degrees above with Grey Vallejo primer and then a little bit of
direct on-top highlighting with White Vallejo primer. If you’ve seen any of my videos, you’re probably very familiar
with this style of priming. Since we have three
different types of skin tones on these models, I’m
going to be discussing each different type of
skin tone in sequence, and then we’ll kind of
merge back together, and I’ll discuss the generic
things like the metal, and cloth, and such, that were
done on all of the models. So the first skin tone that
we’re going to be looking at here is the tanned Caucasian
skin tone, basically. So this is what I did on Garrek himself and on Targor, the guy
with the sword and the axe. Gotta love those Chaos names. I started out by basing,
using Tanned Shadow by Reaper. This was then washed
with Reikland Fleshshade. I probably went a little
bit overkill with it here because you can see some of the shadows are a little bit excessive. Then I dry-brushed it
with Tanned Shadow again to brighten it back up, then another layer of
dry-brushing using Tanned Skin, and a final layer of highlighting using Tanned Highlight by Reaper. So the next skin tone that
we’re going to be doing is more of a dark skin tone. This is a skin tone I previously
had a lot of difficulty getting correct. I think I did pretty well on these models, and I’m happy with how they turned out. A major change I had was
to start the Reaper triad at the mid-tone instead
of the darkest colour, because previously I’ve
found that I’ve used too much of the darkest colour, and it had just become
completely unreadable. So I started by basing out
using Dark Skin by Reaper, then applying a wash of
Agrax Earthshade by Citadel, brightening it up with a
dry brush of Dark Skin, doing another dry brush of Dark Highlight, and then doing my final
highlighting using a 50/50 mix of Dark Highlight and
Tanned Shadow by Reaper. The third skin tone that I
worked on in this project was a golden skin tone, which of the three I think is the one that
turned out the best. This tone was achieved was first basing using Golden Shadow by Reaper, then applying a wash of
Seraphim Sepia by Citadel, dry-brushing it again with Golden Shadow to brighten it back up, doing another dry brush with Golden Skin, and then doing the highlighting using Golden Highlight by Reaper. After completing all of the
skin tones on the models, the next thing to do was
to paint the pants on them, since we’re working inside-out. I decided to go with a grey pant here, to not distract from
the rest of the model. The base layer was done
using Stormy Grey by Reaper. Then I applied a bit of a
diluted Black Wash from Reaper, which I find when you dilute it a touch, it goes a little bit more of a dark grey than a true black. Then I dry-brushed that
back with Stormy Grey to brighten it up again, then another layer of dry
brushing using Cloudy Grey, and then doing my final highlighting pass using Misty Grey, all of
these paints from Reaper. Continuing in the theme of adding monochromatic paints to the models that don’t make it obvious that I’ve done anything
other than prime it, the next step was to do the black leather. This appears on some of the
wrist braces on the models and on their boots. This was based out using
Glossy Black from Vallejo. Then I dry-brushed a layer
of Cloudy Grey on it, and then did final highlighting using Misty Grey from Reaper. The other leather colour
that appears on these models is a brown leather. So you’ll see this on some
of the weapons’ grips, the belts, various bits
dangling off their belts, and then some of their straps
holding their armour plates on. This brown was achieved
by glazing over the area using a thinned-down
Hull Red from Vallejo. Since we’re painting worshipers of Khorne, of course we have a bunch of
skulls for the Skull Throne all over the models. So that means we’re going
to be doing some bone. I painted all of the bone at once, including what was on the bases. I wouldn’t recommend doing this if you were painting these
models, because I found doing the rest of the
base around the skulls that had already been
painted was a bit of a pain. I used my standard formula
for doing bone here. So we based out using
Desert Sand from Reaper. Then we applied a wash of
Seraphim Sepia from Citadel, dry-brushed it with Desert
Sand to brighten it back up, and then did a final highlighting pass using Skeleton Bone from Reaper. Since we have Garrek up here
right now, I’ll briefly discuss how I painted the hair on him and Targor. I based it out using a glaze made from Pure Black by Reaper. Then I did some dry
brushing with Cloudy Grey and a final highlighting
pass with Misty Grey. The astute observer will notice that this is basically the same
I did for the black leather, except that I used a matte
base instead of a glossy base, and I didn’t get as much
coverage in my base layer as I did with the black leather. Now that we have all
of the neutral colours and skin tones out of the way, we can focus on some of the pops of colour that are going to really
make these models stand out. So the first we’re going to do
is all of the red armour plating that appears on the models. This red colour was
achieved by first basing out using Crimson Red by Reaper, then applying a wash of Agrax
Earthshade from Citadel, then brightening it back
up by dry-brushing it with Crimson Red, then
another layer of dry brushing using Fresh Blood from Reaper, and then I did my highlighting
using Magma Red from Reaper. As you can see a little bit
on the pants and boot here, I did definitely over
brushed it at points, so I do have to go back in
here and glaze a little bit with the greys and blacks
to remove that red overage. Since these models came in a box set with my Steelheart’s Champions, for the grey and yellow
metals on the model, I decided I wanted them
to be a touch darker than what you see on the
Steelheart’s Champions, because these are nominally the bad guys. So a little bit darker, a
little bit more evil-looking. So for the grey metal/steel, I first did an undercoat
of Stormy Grey by Reaper. Then I based them out by
using Blade Steel by Reaper. Then I washed it using
Nuln Oil from Citadel, dry-brushed it back up
a bit with Blade Steel, and then did a final
highlighting/dry-brush with Filigree Silver by Reaper. This being a little bit
different from what I did with my Steelheart’s Champions, where there was another
brighter layer of highlighting beyond the silver. On these models, there’s
a lot of gold overlay. Honestly because of all
of the finicky details associated with this, this
probably was the longest portion of the painting process for me, doing each of these layers carefully so I don’t get a lot of overspill. So for the yellow, again, we’re going for
a slighter darker look than the bright, shining
colour that I ended up with for my Steelheart’s Champions. So I initially did an undercoat using Uniform Brown by Reaper. Then I applied a base layer
of Antique Gold by Reaper, gave this a wash with
Seraphim Sepia from Citadel, dry-brushed it with Antique
Gold to brighten it up again, and then did a final
dry-brush/highlighting using Dragon Gold by Reaper. To originally finish off these models, I attempted to do kind of a
red, desert-blasted terrain look to it. Unfortunately, the paint job
actually ended up coming out looking more like a terra-cotta plant pot. So I scrapped that idea
and did a grey stone base so that it would match the rest
of my Underworlds warbands. So if you see any kind of
like subtle reds poking out through the grey, that’s
probably where that’s from. So this grey stone was
achieved by first basing using Shadowed Stone by Reaper, applying a wash of Nuln Oil by Citadel, brightening it back up with a dry brush of
Shadowed Stone from Reaper, doing a mid-tone dry brush
using Stone Grey by Reaper, and then doing our final
highlighting using Weathered Stone. Overall, I’m pretty happy with
how these models turned out. I approached this project
as a learning experience on how to do human flesh
tones, and I think overall that I’m very happy with
how that came along, given that if you look my
Steelheart’s Champion face, ugh, that is not a great face. I think most of these flesh tones look a little bit more realistic. I’d rather put them on the table than some of the other human
tones I’ve done overall. I really enjoy how the red
came out in a number of places, with that transition from
the dark, rich crimson to some bright, fresh-blood highlights really pops nicely. Overall, I actually
really like these models. I’m not a huge Chaos Khorne player, but I do like the dynamism of these poses, the just general flow of them. I really do like the models. As you can see in the video, I did paint them fully assembled because foolishly, a year ago,
I assembled before priming and glued everything together. If I were to start these models anew, I would probably paint
them in sub-assemblies, with the bodies on some sort of stand and painting the bases separate, because there was
definitely a number of times where it was very hard to hard to get onto the underside of the model because of the base and things like that. Thank you for watching. I hope you enjoyed this
and found it informative. If you did, please give the video a like. If you want to see more content like this, please subscribe to the channel. I release miniatures videos every week, sometimes on Monday. If you know anyone that’s
looking at painting Khorne or Rage, or anything that might get
some inspiration from this, please share it with them because that helps a great deal. Otherwise, I’ll see you in the next one. [Music]

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